Everyday Audio

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Plano_casa

M12 Reasearch Project.

Explorations about how audio can be linked to everyday objects to provide peripheral information while interacting with them.

The research is focusing on how the qualities or atributes of the real soundscapes can be extrapolated into an abstract sounds and still keep the percepion of the soundscape towards the activity.

by EƱaut Arratibel Kortabarria (s099010)

Everyday Audio

Brief Description

In any given situation, there will be multiple auditory channels reaching the ear. However, we are able to focus our attention on one of them. The remaining auditory channels are typically monitored in the periphery of our attention. In other words, we do not have to pay specific attention to them, but if something unusual happens, our attention immediately shifts. For example, when driving a car, one will normally focus the attention on the road, the radio, or the conversation with passengers. However, when the engine suddenly makes an unusual noise, the attention immediately switches to this sound. In other words, the sound of the engine that is normally in the periphery of the attention shifts to the foreground. The same thing will happen when you hear someone say your name.

In this project, you will explore how you can leverage the above described auditory perception skills in interaction design. The goal of this project is to study how audio can be linked to everyday objects to provide peripheral information while interacting with these objects. For example; what if the refridgerator tells us what is in it whenever we open it, or the door-knob tells us if it is going to rain when we open the front door? In this project you will explore and create several of such auditory cues and study their potential use in a home context.

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