Literature Review 2011
J. Hu, Across the virtual and the real: Literature review, 2009
Journal publications
R. van de Westelaken, J. Hu, H. Liu, and M. Rauterberg, “Embedding Gesture Recognition into Airplane Seats for In-flight Entertainment,” Journal of Ambient Intelligence and Humanized Computing, vol. (accepted), 2010.
Alves Lino, J.A., Salem, B.I., Rauterberg, G.W.M. (2010). Responsive environments: User experiences for ambient intelligence. Journal of Ambient Intelligence and Smart Environments, 2(4), 347-367
Salem, B.I., Alves Lino, J.A., Rauterberg, G.W.M. (2010). SmartEx : a case study on user profiling and adaptation in exhibition booths. Journal of Ambient Intelligence and Humanized Computing, 1(3), 185-198.
M. Rauterberg, J. Hu, and G. Langereis, “Cultural Computing – How to Investigate a Form of Unconscious User Experiences in Mixed Realities,” Cultural Computing, IFIP Advances in Information and Communication Technology Series, 333, R. Nakatsu, N. Tosa, F. Naghdy et al., eds., pp. 190-197: Springer Boston, 2010.
DOI: 10.1007/978-3-642-15214-6_19
J. van Aart, C. Bartneck, J. Hu, M. Rauterberg, and B. Salem, “How to behave as Alice in Wonderland – about boredom and curiosity,” Entertainment Computing, Volume 1, Issues 3-4, December 2010, Pages 125-137.
DOI: 10.1016/j.entcom.2010.09.003
Golsteijn, C. and Hoven, E. van den. Facilitating Communication About Books Through An Online Community. In Personal and Ubiquitous Computing, Online First, DOI 10.1007/s00779-010-0301-0.
Faber, J.P., and Hoven, E. van den (accepted). MARBOWL: Increasing the Fun Experience of Shooting Marbles. In “Tangibles and Children” a special issue of Personal and Ubiquitous Computing.
Bakker, S., Antle, A.N., and Hoven, E. van den (accepted). Embodied Metaphors in Tangible Interaction Design. In “Tangibles and Children” a special issue of Personal and Ubiquitous Computing.
J. Hu, C. Bartneck, B. Salem, and M. Rauterberg, “ALICE’s Adventures in Cultural Computing ”International Journal of Arts and Technology, vol. 1, no. 1, pp. 102-118, 2008.
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C. Bartneck, J. Hu, B. Salem, R. Cristescu, and M. Rauterberg, “Applying Virtual and Augmented Reality in Cultural Computing ” International Joural of Virtual Reality, vol. 7, no. 2, pp. 11-18, 2008.
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Conference papers
M. Kwak, G. Niezen, B. v. d. Vlist, J. Hu, and L. Feijs, “Tangible Interfaces to Digital Connections, Centralized versus Decentralized,” Transactions on Edutainment, vol. V, pp. (accepted), 2010.
Kimman, F., Weda, H., Hoven, E. van den, Zeeuw, T. de and Luitjens, S. (accepted). Spinning in Control: Design Exploration of a Cross-Device Remote. In proceedings of TEI’11, January 23-26, Funchal, Portugal.
Bhömer, M. t., Helmes, J., O’Hara, K. and Hoven, E. van den (2010). 4Photos: A Collaborative Photo Sharing Experience. In proceedings of NordiCHI’10, October 16-20, Reykjavik, Iceland, pp. 52-61.
Bakker, S., Berg, R. van den, Pijnappel, S and Hoven, E. van den (2010). Sounds Like Home: Sonification and Physical Interaction in the Periphery and Center of the Attention. In proceedings of ISon 2010, April 7, Stockholm, Sweden, pp. 55-58.
G. Niezen, B. v. d. Vlist, J. Hu, and L. Feijs, “From Events to Goals: Supporting Semantic Interaction in Smart Environments,” in 2010 IEEE Symposium on Computers and Communications (ISCC), Riccione, Italy, 2010, pp. 1029 – 1034.
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DOI: 10.1109/ISCC.2010.5546634
B. van der Vlist, G. Niezen, J. Hu, and L. Feijs, “Semantic Connections: Exploring and Manipulating Connections in Smart Spaces,” in 2010 IEEE Symposium on Computers and Communications (ISCC), Riccione, Italy, 2010, pp. 1-4.
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DOI: 10.1109/ISCC.2010.5546636
J. Hu, and S. Offermans, “Beyond L\$: Values across the Virtual and the Real,” in International Conference On Advanced Infocomm Technology Xi’an, China, 2009, pp. 1-4.
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Antle, A.N., Corness, G., Bakker, S., Droumeva, M., Hoven, E. van den and Bevans, A. (2009). Designing to Support Reasoned Imagination through Embodied Metaphor. In proceedings of ACM Creativity & Cognition ’09, October 26-30, Berkeley, USA, pp. 275-284.
Bakker, S., Antle, A.N. and Hoven, E. van den (2009). Identifying Embodied Metaphors in Children’s Sound-Action Mappings. In proceedings of IDC 2009, June 3-5, Como, Italy, pp. 140-149.
Funk, M., & Bartneck, C. (2008). An Interactive Visual Canon Platform. In P. Ciancarini, R. Nakatsu, M. Rauterberg & M. Roccetti (Eds.), New Frontiers for Entertainment Computing (Vol. 279/2008, pp. 23-32). Berlin: Springer. DOI: 10.1007/978-0-387-09701-5_3
J. van Aart, B. Salem, C. Bartneck, J. Hu, and M. Rauterberg, “Designing for Experience: Arousing Boredom to Evoke Predefined User Behaviour,” in 6th Design and emotion conference, Hong Kong, 2008. FULLTEXT: PDF HTML REFERENCE: BibTeX EndNote
R. van de Westelaken, J. Hu, H. Liu, and M. Rauterberg, “Integrating Gesture Recognition in Airplane Seats for In-Flight Entertainment,” Technologies for E-Learning and Digital Entertainment, Lecture Notes in Computer Science Series, 5093/2008, Z. Pan, X. Zhang, A. E. Rhalibi et al., eds., pp. 353-360, Nanjing, China: Springer Berlin / Heidelberg, 2008.
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DOI: 10.1007/978-3-540-69736-7_38
Other
Cruz Restrepo, M., Alves Lino, J.A., Hummels, C.C.M. (Eds.).(2010). ID’10. Eindhoven: Technische Universiteit Eindhoven, 59 pp.