An interaction designer studying how tangible and physical interaction can be used for interaction with digital information in everyday environments. Currently, I am assistant professor at the Industrial Design department of theEindhoven University of Technology, The Netherlands.
I believe that computers and keyboard-mouse interactions with a GUI are great inventions, but not for all applications, users and contexts of use. That is why I got so interested in tangible interaction. This new field shows potential for making the increasingly digital world physical again, without loosing the obvious benefits of the digital.
In my work I try to understand how to design tangible interaction in such a way that users can benefit most, physically, mentally as well as socially.
The design interests me at all levels, e.g. the form-giving of the object, the interactions people have with physical artifacts (grasping, picking, building), but also: how to design for remembering, for fun, for social interaction, for meeting someone, for (collaborative) learning, for distributed cognition or embodied interaction.